#ifndef __CSERVERLIST_H__
#define __CSERVERLIST_H__

#include <Windows.h>

typedef struct TAG_SERVER {
	char* lpszName	;
	char* lpszAddr	;
} SERVER, *LPSERVER ;

class CServerList {
public:
	CServerList()							;
	
	static BOOL Initialize(void)			;

	LPSERVER GetNext(LPSERVER lpCurrent)	;
	
	static void Uninitialize(void)			;

	~CServerList()							;
private:
protected:
} ;

#endif
